CHALLENGES
Challenge 1: Introduce yourself
This app must show your picture, and by clicking on the picture you can listen to a short self
introduction.
Challenge 2: Our first game
In this challenge we will create a game inspired by
the arcade classic Whac-A-Mole. A random target appears on the screen and
players score points when they successfully hit them with a mallet.
Challenge 3: Algebra
In this challenge we develop:
·
A general calculator
·
A quadratic equation solver with graph
Challenge 4: Trigonometry
We develop a Pythagoras' theorem solver
We
can learn more about Pythagoras' theorem by visiting this page
https://www.mathsisfun.com/pythagoras.html
Challenge 5: Where I am
In this challenge we will use the camera and the GPS.
By using this app you'll be able to take a picture and locate it on a map.
Challenge 6: our first track
In this challenge we will create an app that shows a
track on a map.
Challenge 7: Statistics
In this challenge we will develop an APP that
calculates the main statistic values
·
The Mean Value
·
The Median Value
·
The Mode or Modal Value
·
The normal Distribution
·
The Standard Deviation and
Variance
We
can learn more about these statistic concepts by visiting this page
https://www.mathsisfun.com/links/d-10up-data.html
Challenge 8: Free app
Pupils will design their own app. They decide the
topic.
Schedule 2015-2016:
Challenge 1:
Introduce myself
|
1st-18th December
|
Challenge 2:
Our first game
|
11th-29th January
|
Challenge 3:
Algebra
|
1st-15th February
|
Challenge 4:
Trigonometry
|
16th-29th February
|
Challenge 5:
Where I am
|
1st-15th March
|
Challenge 6:
our first track
|
16-31st March
|
Challenge 7:
Statistics
|
1st- 15nd April
|
Challenge 8:
Free app
|
16th April - 31st May
|
Our App's: