CHALLENGES


Challenge  1: Introduce yourself
This app must show your picture, and by clicking on the picture you can listen to a short self introduction.

Challenge  2: Our first game
In this challenge we will create a game inspired by the arcade classic Whac-A-Mole. A random target appears on the screen and players score points when they successfully hit them with a mallet.

Challenge  3: Algebra
In this challenge we develop:
·        A general calculator
·        A quadratic equation solver with graph

Challenge  4: Trigonometry
We develop a Pythagoras' theorem solver
We can learn more about Pythagoras' theorem by visiting this page
https://www.mathsisfun.com/pythagoras.html

Challenge   5: Where I am
In this challenge we will use the camera and the GPS. By using this app you'll be able to take a picture and locate it on a map.

Challenge   6: our first track
In this challenge we will create an app that shows a track on a map.  

Challenge   7: Statistics
In this challenge we will develop an APP that calculates the main statistic values
·        The Mean Value
·        The Median Value
·        The Mode or Modal Value
·        The normal Distribution
·        The Standard Deviation and Variance

We can learn more about these statistic concepts by visiting this page
https://www.mathsisfun.com/links/d-10up-data.html

Challenge   8: Free app
Pupils will design their own app. They decide the topic.

Schedule 2015-2016:


Challenge  1: Introduce myself
1st-18th December
Challenge  2: Our first game
11th-29th January
Challenge  3: Algebra
1st-15th February
Challenge  4: Trigonometry
16th-29th February
Challenge   5: Where I am
1st-15th March
Challenge   6: our first track
16-31st March
Challenge   7: Statistics
1st- 15nd April
Challenge   8: Free app
16th April - 31st May

Our App's: